﻿
namespace YooAsset.Editor
{
	public struct FilterRuleData
	{
		public string AssetPath;
		public string CollectPath;
		public string GroupName;
		public string UserData;
		
		public FilterRuleData(string assetPath, string collectPath, string groupName, string userData)
		{
			AssetPath = assetPath;
			CollectPath = collectPath;
			GroupName = groupName;
			UserData = userData;
		}
	}

	/// <summary>
	/// 资源过滤规则接口
	/// </summary>
	public interface IFilterRule
	{
		/// <summary>
		/// 是否为收集资源
		/// </summary>
		/// <returns>如果收集该资源返回TRUE</returns>
		bool IsCollectAsset(FilterRuleData data);
	}
}